Revolver 8
Stylized Gun
3D Game Model
Ever since I was a child, I have always had a deep passion for playing video games, which naturally sparked my curiosity about the intricate processes involved in creating the characters and weapons that bring these virtual worlds to life. This fascination led me to embark on a journey to understand the art and science behind game development, starting with something that seemed both challenging and rewarding: modeling a gun.

I chose this as my first project because it offered the perfect opportunity to dive into the complexities of hard surface modeling, a fundamental skill in 3D design. Through this endeavor, I hoped to gain a deeper understanding of the techniques and workflows used by professionals to craft the detailed and immersive elements that make games so captivating.

Some render shots of R8 gun




Base Color, Metallic, Normal & Roughness Map


Wireframe in Highpoly model vs Lowpoly model

Modeling with Maya, Baking & Rendering with Marmoset and Texturing with Substance 3D Painter
INCHEON AIRPORT TOURIST CENTER
